The first question that you need to ask yourself before you start with your iPhone apps is: Are you sure you want to build an iPhone App? This might sound like a stupid question at first, but it is a lot more than that. You should know your target audience because most iPhone Apps and iPhone games would be specific to iPhone users only. Do an analysis of the initial market you would like to break into. Analyze the feasibility of your app on Android and Blackberry OS also. Once you have made up your mind about working on the iPhone platform, go ahead and start working on your build strategy.
You should also work on post launch activities before starting on with the build process. The most important post launch activity is to launch your iPhone apps for other platforms also. Assuming that your iPhone apps and iPhone games become really successful in a short span of time, would you have the bandwidth to design your apps for other platforms? This question begs attention because you wouldn’t want to alienate users of other platforms. Thus, before you start on with the build process, make sure you design your iPhone apps and iPhone games in such a way that porting onto other platforms requires minimum re-work.
Understanding the market is the next step. Once you have an idea of what your iPhone apps would do and which markets they would target, you should analyze iPhone apps and iPhone games that are similar to yours. Look at why some iPhone apps have been successful as compared to other iPhone apps accomplishing the same task. Note down the design elements of successful iPhone apps. Think from an end user perspective when analyzing the existent iPhone apps and note down the points that frustrate you, the things that make you happy and the reasons why you would choose a particular app over another similar app. Make a list and try to improve on the positives. This will ensure that your iPhone apps and iPhone games start selling like hot cakes after their launch.
If you are new to the world of developing iPhone games and iPhone apps, then you ought to familiarize yourself with Apple Connect. Apple Connect is the platform where Apple can connect with your developers. This is the place where developers send the binary code of their iPhone games and iPhone apps to Apple for approval. There are some basic rules and coding practices that Apple expects the developers to follow. So, as a developer or as someone overlooking the development process of iPhone apps, it is elementary that you go through all the instructions given on the Apple Connect. Your iPhone apps will be uploaded, approved and marketed through the Apple Connect. Pricing is also managed through the Apple Connect. Apple has a tiered system of pricing and you would just have to choose the pricing tier (from 1-10). Once priced, your iPhone apps will be available for download across borders. The currency conversion would be taken care of internally and your iPhone apps will give you the same revenue, irrespective of the country they are downloaded from.